The Eeects of Low Frame Rate on a Measure for User Performance in Virtual Environments
نویسنده
چکیده
This report investigates the eeect of low frame rate on human performance in a desktop virtual environment. This is done using an objective measure of users' ability to perform a simple heading task at various frame rates (2.3{14.2 Hz). Two principal experiments are presented. The rst experiment shows that for a drop in frame rate from 11.5 Hz to 2.3 Hz, users' accuracy and time to complete the task degraded signiicantly. The second experiment reveals a continuous, asymptotic relationship between frame rate and performance for the chosen task. At low frame rates (up to 10-15 Hz) there is a sharp improvement in performance as frame rate increases. After around 15 Hz this increase is substantially less rapid. The results provide evidence for reinforcing that a minimum frame rate of around 15 Hz is necessary for virtual environments, but also that further increases in frame rate will continue to yield greater performance levels, albeit at a much reduced rate.
منابع مشابه
The E ects of Low Frame Rate on a Measure for User Performance in Virtual Environments
This report investigates the e ect of low frame rate on human performance in a desktop virtual environment. This is done using an objective measure of users' ability to perform a simple heading task at various frame rates (2.3{14.2 Hz). Two principal experiments are presented. The rst experiment shows that for a drop in frame rate from 11.5 Hz to 2.3 Hz, users' accuracy and time to complete the...
متن کاملEffects of lag and frame rate on various tracking tasks
Virtual environments involve the user in an interactive three-dimensional computer generated environment. The methods of interaction typically involve direct manipulation of virtual objects via three-dimensional trackers. The tracking signal may be degraded in various ways, impacting the ability of the user to perform various tasks. This presentation will address the impact of two types of degr...
متن کاملA New Trust Model for B2C E-Commerce Based on 3D User Interfaces
Lack of trust is one of the key bottle necks in e-commerce development. Nowadays many advanced technologies are trying to address the trust issues in e-commerce. One among them suggests using suitable user interfaces. This paper investigates the functionality and capabilities of 3D graphical user interfaces in regard to trust building in the customers of next generation of B2C e-commerce websit...
متن کاملHuman Computer Interaction Using Vision-Based Hand Gesture Recognition
With the rapid emergence of 3D applications and virtual environments in computer systems; the need for a new type of interaction device arises. This is because the traditional devices such as mouse, keyboard, and joystick become inefficient and cumbersome within these virtual environments. In other words, evolution of user interfaces shapes the change in the Human-Computer Interaction (HCI). In...
متن کاملHuman Computer Interaction Using Vision-Based Hand Gesture Recognition
With the rapid emergence of 3D applications and virtual environments in computer systems; the need for a new type of interaction device arises. This is because the traditional devices such as mouse, keyboard, and joystick become inefficient and cumbersome within these virtual environments. In other words, evolution of user interfaces shapes the change in the Human-Computer Interaction (HCI). In...
متن کامل